Before diving in, I want to prep the reader that I am trying out some formatting changes. Let me know if they help read what’s important (my prose), or if it’s too DiStRaCtInG.
Season 2 – Episode 1
“The Serpent’s Lair” – As a fleet of Goa’uld warships heads toward Earth, threatening to destroy it, the Stargate facility prepares for the worst, sending the best and brightest of American society through the Stargate to a safe Alpha site.
- Stargate writers should offer a course on how to properly resolve the perfect season ending cliff-hanger in one episode. We get to see the first death of Apophis (yay), silence some SGC program nay-sayers (yay), and save the entire freakin’ planet, all in one episode. Oh, and Daniel dies for the 2nd time. Don’t worry, he comes back, glasses and all….
Season 2 – Episode 2
“In the Line of Duty” – O’Neill and the SG-1 team are on a mission to Nasya, hoping to rescue the survivors or a planet that has been attacked by the Goa’uld. During the rescue, Dr. Samantha Carter’s body is taken over by a Goa’uld, which returns to Earth.
- Tok’ra! I guess I should have started that with *spoiler alert*, but the only people reading this have either seen every episode of Stargate ever, or don’t give a crap. We get our first glimpse of the Tok’ra, first Goa’uld assassin (Ashrak), and the writers come through yet again by expanding ideas from this episode and establish a huge chunk of Stargate cannon.
Season 2 – Episode 3
“Prisoners” – While exploring a seemingly insignificant planet, O’Neill and the SG-1 team are approached by a ragged figure who pleads for their help from a pursuer named Taldor. They try to defend him, only to discover that the man is a fleeing murderer.
- Beware Linea, destroyer of worlds! (apparently I’m just starting them all this way) SG-1 gets imprisoned for trying to help some scared dude and escape with some frail, old lady who has licked cold fusion (who knew a ficus was the solution to all our problems) and turns out to be a mass murderer on a global scale. Way to go team!
Season 2 – Episode 4
“The Gamekeeper” – O’Neill and the SG-1 team travel to P7J989, where they discover a beautiful garden and a dome full of strange metallic chambers, each containing an unconscious person. As the team inspects the chambers, they are trapped and knocked unconscious.
- Ok episode – fun play with multiple levels of reality. Very little from this episode really “matters” in the grand scheme of the show though. We learn more about Jack’s and Daniel’s past (not that they taste great with Coke). The “Gamekeeper” is unable to read Carter’s mind, making this the first time we’ve been told that there was some sort of lasting effect from when Jolinar occupied Carter in S2E2. Writers must run out of ideas a few seasons down the road because they have the SGC “adapt” the VR technology from this episode for military training purposes (who thinks THAT’S gonna work out…?). More to come!